Title: |
No Way Out |
Filename: |
levels/doom2/Ports/m-o/nowayout.zip |
Size: |
198.75 KB |
Date: |
07/18/16 |
Author: |
Alex Q |
Description: |
"No Way Out" is a MAP01 Doom 2 wad replacement.
This is my first Doom map ever, just wanted to try things out - Would like some feedback if possible :)
It is a pretty difficult map, I scale it to be challenging and just not a gun, shoot, win arena.
If you wanna change anything or take a look at it, feel free to do so! |
Credits: |
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Base: |
1.0 |
Build time: |
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Editor(s) used: |
GZDoom Builder |
Bugs: |
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Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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mumblemumble
| Pretty interesting map, fast paced and punchy, quite fun, using scripts, illusions, portals to get all kinds of cool effects...until the mirror room.
The mirror room ABSOLUTELY SUCKS, and I was stuck in there for 20 minutes before I used the map cheat to show the map (mirror room is invisible on map) just so I could get the hell out.
Everything else was pretty neat, but never ever do a mirror maze like that ever again , im begging you. | x | |
sandmanbrasil
| Not that bad. Into the blue room thore two barons are very unfair. | x | |
Zalewa
| Meh - flat, amateurish layout, mixed themes in texturing, varying level of detail, stupid hall of mirrors maze (with actual, ZDoom mirrors, but with no automap). Involves some ACS scripts. Learn building basic gameplay before going into bizarre stuff. | x |
View nowayout.txt
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