Title: Awakening
Filename: levels/doom/Ports/a-c/aaawake.zip
Size: 3583 KB
Date: 03/27/10
Author: Emil Brundage
E-mail: emilharold@gmail.com
Description: Utilizing Jump or Crouch will break this level.

Single level for The Ultimate DOOM, E4M1. While this WAD requires ZDoom to run, all effects are created using BOOM-compatible actions.

I have included new monsters on the Ultraviolence setting. I downloaded the new monsters from realm667.com, and have tweaked most to various degrees. My thanks to their creators.

For most of this WAD I stuck to the standard textures, but for one section I decided to throw in a few new ones I created. They are all edits of existing DOOM textures.

I have quarantined off an area of the WAD for deathmatch, if you are so inclined.

Coop not implemented, due to various tricks that wouldn't work in coop.

Story

After the epic horrors of DOOM and The Beginning of the End parts I and II you are a broken man. Demons haunt your mind and plague your sleep. Unable to cope, you are sent to a UAC medical facility that also happens to double as a radioactive toxic waste treatment plant. Here, along with the few other surviving scarred space marines, you are prescribed cryno-therapy. Your body is placed in suspended animation while your mind is flushed with chemicals and stimulants in order to cleanse the horrors from your psyche.

But something is wrong. As soon as you are put into stasis, you awaken again. Things are different. The building seems deserted and in shambles. No sounds are heard. You step out of your chrinochamber to a familiar smell. The smell of rancid flesh. The smell of death. You draw your pistol, which you never let leave your side no matter what the circumstances. You wonder if this nightmare will ever be over. You get the sense the worst is only beginning.
Credits: ID software, Team TNT, the creators of ZDoom, Realm667.com, Doomworld.com and those on its forum who answered my questions.

New monsters created by: Tormentor667 Icytux Xim DBTansatos
Base: New from scratch
Build time: Chipped away for about eight months
Editor(s) used: DETH v4.24, Doom Builder 2, SLumpEd, MS Paint
Bugs: They're there, but hopefully you won't notice
Rating: (25 votes)
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