Title: Bloody Realms of Hell
Filename: levels/doom/Ports/a-c/blorealm.zip
Size: 188 KB
Date: 12/15/13
Author: Chris Hansen
E-mail: chr.nygaard@gmail.com
Description: Solid, entertaining and classic eps. 3 map in my usual style.
Credits: Stormwalker for testing. vdgg for testing. Paul Corfiatis for midi. Christen Klie and Bob Carter for the sky from their The Lost Episodes of Doom. Memfis, plums, Veinen, FTuma and SteveD at the doomworld forums for comments etc.
Base: New from scratch
Build time: A couple of months
Editor(s) used: DoomBuilder, Slade 3.02
Bugs: None, that we know of.
Rating: (11 votes)
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Superb. May not be a legend yet, but definitely belongs to the top rank. Design and lighting is nearly unimpeachable and gameplay is intense. Much chaingunning cacodemons and lost souls with gritted teeth. A good many secrets too.x
Commendable shit. I approve.x
Jaxxoon R
Very, very good. I really enjoyed how the fights were designed so that there were calm periods between waves that allowed for exploration (since constant fighting can be excessively tiring). The teleporter traps were always surprising.x
Nice Level!x
It was alright, nothing specialx
Short but very good retro-style level. Good architecture, good monster placement, great gameplay. Having said that, UV might be a bit more intense. Solid 4/5, so absolutely worth a play.x

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