Title: |
SQud2 - The DethBog |
Filename: |
levels/doom/Ports/s-u/squd2b.zip |
Size: |
20.99 KB |
Date: |
08/14/99 |
Author: |
Squonkamatic for the People!! |
Description: |
My second Ultimate DOOM/DOOM1 WAD edit,
this one an elaboration on an intriguing
little DM map set in a nuke bog: nice one
roomer with lots of slime. |
Credits: |
|
Base: |
DETHWALK.WAD by "bradley_hoza" |
Build time: |
couple of days |
Editor(s) used: |
WADenizer 2.0, HellMaker 1.2 |
Bugs: |
the MIDVINE textures lag play a little |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| A modification of DETHWALK (id=19), which adds keys, side rooms, monsters, and some new texturing. It's better than the map it's based on, mostly because there's slightly more action and you have to get keys to exit. It's still very basic (especially for 1999!) and there's some buggy sector work. Skip it. --2/5 | x |
View squd2b.txt
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