Title: |
Thy Infernal |
Filename: |
levels/doom/Ports/s-u/thyinf.zip |
Size: |
124.62 KB |
Date: |
10/30/05 |
Author: |
Algeroth |
Description: |
Large map with classic/demonic style that is NOT as linear as it may look like at first... but see for yourself :-))
The "history" of this map:
- started building in january 2001 with DoomED 4.20 - built about 40 percent of map with this editor - learned to hate DoomEd 4.20 - forgot about this map for about 4 years - discovered Doom Builder - finished map with it
Hope you like lots of inverted crosses and pentagrams ;-)
Play at least on "hurt me plenty" as for easier difficulty settings are hardly a challenge...
Features ALL available weapons from DOOM as well as a secret exit to E3M9.
Map was tested with zdoom and jdoom but may run with other source ports as well.
Will NOT run with vanilla DOOM (don´t know why, if you have any idea please drop me a mail!) |
Credits: |
id Software for creating DOOM Pascal vd. Heiden for Doom Builder |
Base: |
New from scratch |
Build time: |
see description |
Editor(s) used: |
DoomEd 4.20 and Doom Builder 1.66 |
Bugs: |
None that I know of - if you discover any, please mail me |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Fait a UVFast en 38:39 et 12vies - 4/5 - Eye's | x | |
Anonymous
| Hmm. This would've been a very sexy oldschool map if it was a funduke type upload. It plays well, I didn't have problems getting lost or experiencing the 'switch syndrome', very nicely hidden secret exit (the baron room r0x0rz). But it's not really vintage, just a relatively recent map so 3/5 - Belial. | x | |
Anonymous
| Doesn't need jDoom or Zdoom - just (presumably) a limit-removing port. Some texturing errors, but on the whole a competent map, though disjointed and with some poor areas. Less strobe lighting too, please. | x |
View thyinf.txt
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