Title: |
Ultrawad |
Filename: |
levels/doom/Ports/s-u/ultrawad.zip |
Size: |
29.75 KB |
Date: |
06/21/14 |
Author: |
Memfis |
Description: |
no challenge so toggle fastmonsters if you need |
Credits: |
Everybody |
Base: |
New from scratch |
Build time: |
I don't remember |
Editor(s) used: |
Doom Builder 1.68 or 2, XWE, maybe Slade |
Bugs: |
There will always be bugs |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Sort-of clone based on E2M1 & E2M5. Basically not too bad, but nothing special, and nothing new. Has a lot of texture misalignments. Gameplay is not really bad, but has nothing to remind - except that UV is as easy as stampin' on kittens (C. Carmaggeddon 2). Overall: closer to meh than average. | x | |
Zalewa
| You shoot some imps and zombies with pistol, then you get a shotgun and you shoot some more, and then the map ends. Nice layout that moves player through varying levels of the same rooms, but otherwise unremarkable, simple and boring. | x | |
Anonymous
| Played it, enjoyed it. Well detailed with an old school feel. | x | |
Crawldragon
| Level looks pretty good. I didn't notice many off textures or out-of-place textures. Lots of running around to hit switches, but not too much. Ammo and health are hard to hold on to, making a good challenge. Level doesn't outstay its welcome. Well-done, I would say. Not outstanding, but a welcome addition to my Doom experience. | x |
View ultrawad.txt
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