Title: DANTE'S GATE version 1.666
Filename: levels/doom/d-f/dante666.zip
Size: 67 KB
Date: 12/02/05
Author: John W. Anderson (aka Dr. Sleep)
E-mail: johnwanderson@verizon.net
Description: This is the third revision of DANTE'S GATE, and it accommodates a peculiar bug in the Doom 1.666 engine which does not allow multiple sector tagging for raised floors. I just barely caught this and had to redo a couple of sectors which raised fine in 1.2 through 1.5b, but not in 1.666. I've also taken advantage of some of the new LineDef and Sector tags for Fast Doors and Lifts. This version is fully compatible with Doom 1.666.

For the most part, the only "theme" I had in mind was to make the level as aesthetically pleasing and consistent as possible. In other words, I wanted it to look neat. There are lots of little nooks and crannies scattered about, and (I hope) a few surprises. Here is the storyline, if you want one:

After all this wackiness at the UAC base, you have lost track of your lady-friend, BEATRICE. How the two of you ever got separated is no great mystery, what with all these demons and devils running about, but you're damned if you're going to go through Hell for nothing. The only other survivor besides yourself and Beatrice is VIRGIL, the beatnik space poet. He last saw Beatrice by one of the warp-gates. Chances are she made it through -- but what's on the other side?

Only one way to find out. You'll have to go through DANTE'S GATE.

Please let me know what you think by E-Mail.

Enjoy.
Credits: RaphaŽl Quinet and Brendon J. Wyber for DEU 5.21. Colin Reed for BSP v1.xx (can't DEU without it). Patrix for Deathmatch tutoring and pointing out two nasty LineDefs that I missed. Desdinova for being a swell kind of guy. Myself, for being so clever. And, of course, those guys at id.
Base: New level from scratch, 3 revisions.
Build time: For-friggin-ever
Editor(s) used: DEU 5.0, 5.1, and 5.21 by RaphaŽl Quinet & Brendon J. Wyber BSP v1.0 and v1.1w by Colin Reed Reject 1.0 by L.M. Witek DOOM Endoom Data Editor (TED) v1.2 by Peter Monks
Bugs: Surely you jest, Pops.
Rating: (7 votes)
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Reviews:
Anonymous
Great map, but not as good as Acheron IMO. 4/5 - Belialx
Anonymous
Legendary!! It belongs to the legend of Doom, and it's quite surely one of the most well known wad for Doom 1. Plus, John W. Anderson deserve to be applauded for his numerous gifts made to the Doom Community. Less than 4 stars is just a shame - 5/5 - Jivex
Anonymous
Fait apres 5 vies 4/5 - Eye'sx
Anonymous
A legendary wad from 1994 that's...dated. Archeron stood the test of time, but this didn't. Play the Doom 2 version instead: it fixes the texturing problems and adds a lot more new stuff. 3.5/5x

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