DEU 5.21 and BSP 1.1 (binary space partitioner) (Special thanks to the creators of both programs; Raphael Quinet and Colin Reed)|
Thanks to roach@hairball for his play-testing.
DOOM LOVERS R U L E ! !
|Anonymous||That's rather horrible. Utter lack of design, random texturing and overall shite. Raycasted and textured cat vomit -- Brun Ohn||x|
|Anonymous||This is an E2 replacement from June 1995. I assume it's a tweak of id=9510. My review applies to this equally, which is to say that it's visual sandpaper, not much fun to play, a (very) few good ideas. Doesn't deserve to be in the archive so many times. There's a DoomII version at id=4058, and E2M3 is also id=567. E2M3 could have been a NUTS-style masterpiece, but it only has a few baddies. The readme mentions a Pentium 50, which never existed; odd.||x|
|Anonymous||As usual, these people don't know what the Hell they are talking about. WHERE'S THE DECORATE LUMP AND NEW WEAPONS LOLOL
Simply put, this is the epitome of an E2-themed episode. Doom level design doesn't get much more classic than this. --Grimm.||x|
|Doomkid||This is far from "the epitome" of E2 style maps - The texturing is awful, though the maps are a bit of fun. I've seen far worse but this is instantly forgettable.||x|