Title: Deathmatch Alpha
Filename: levels/doom/d-f/dm_alpha.zip
Size: 25 KB
Date: 10/23/94
Author: John Harris
E-mail: jfharr01@homer.louisville.edu
Description: You and your friends have decided to train on grounds you may find on a real mission. Within you find a temple with an exit leading outside and a military battleground in which to fight. You take a position and find your friend scrambling to find his. That's when you're up a FRAG. Each player starts with exactly the same armor and weapons. Players are judged on their skills to survive.
Credits: ID, DEU, BSP
Base: New level from scratch
Build time:
Editor(s) used: DEU (the best of all editors)
Bugs: None
Rating: (2 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
DM map, with unusal design. The players start outside the arena (separated into two parts, an arcade with marble pillars and lighting effects, and a bright section with buildings, catwalks, and sniper points) and are equipped equally as they go in. The main problem is that you only get a rocket launcher. There's also one shotgun placed in the map, but there is no extra ammo supplied for it. This makes for a very monotonous DM session with rocket spamming and a mediocre experience at best. --2/5 x

View dm_alpha.txt
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