Title: dmpits.zip
Filename: levels/doom/d-f/dmpits.zip
Size: 54.92 KB
Date: 07/29/94
Author: NICHOLAS BELL
Description: THIS MODIFIED LEVEL IS THE RESULT OF 35+ HOURS OF EDITING AND TESTING. I HAVE DONE MY BEST TO MAKE THIS LEVEL TOUGH YET "DOABLE." I SURE HOPE YOU GIVE IT A FEW TRYS WITHOUT USING THE CHEAT KEYS. SAVING FREQUENTLY IS NOT A BAD IDEA UNTIL YOU FIGURE OUT THE "TRICKS" OF THE FACILITY, BUT USING "GOD MODE" WILL REALLY TAKE THE FUN OF THE MODIFICATIONS. I'M SURE MOST OF YOU WON'T HAVE ANY PROBLEMS AT ALL.

I DESIGNED THIS LEVEL WITH A VERY SPECIFIC MOVEMENT AND WEAPON SELECTION STRATEGY. IF YOU FIND YOURSELF SAYING "THERE'S NO WAY ANYONE COULD BE FAST ENOUGH TO SURVIVE THIS," THEN STEP BACK AND REEVALUATE YOUR APPROACH. DON'T GIVE INTO THOSE CHEAT KEYS. ONCE YOU DISCOVER THE METHOD TO MY MADNESS YOU'LL ONLY HAVE TO DEAL WITH THE RANDOM VARIABLES AND LOSING YOUR GRIP ON THE MOUSE OR JOYSTICK <G>. OF COURSE THERE ARE MANY AREAS WHERE YOU HAVE A WIDE SELECTION OF TACTICAL CHOICES, AND WHAT YOU DECIDE HERE WILL DETERMINE WHETHER WALK OR CRAWL TO THE EXIT DOOR, OR END UP WITH CRITTERS DOING A JIG AROUND YOUR CORPSE.
ON AVERAGE, IT TAKES ME 35 MINUTES TO COMPLETE THIS LEVEL. AND DESPITE MY KNOWING EVERYTHING ABOUT THIS LEVEL, I STILL GET UP FROM MY COMPUTER SHAKING. I HOPE YOU HAVE AS MUCH FUN!
Credits: THANKS TO THE FOLKS AT ID SOFTWARE FOR CREATING DOOM. IF ONLY ALL GAME DESIGNERS/DEVELOPERS/PROGRAMMERS WERE SO GOOD AT WHAT THEY DO!

A VERY SPECIAL THANKS TO BRENDON WYBER AND RAPHAEL QUINET FOR CREATING THE DOOM EDITING UTILITIES - A REALLY EXCELLENT PROGRAM WHICH MADE THIS MODIFICATION POSSIBLE. SURE HOPE THEY ARE ABLE TO GET A FULL EDITOR FIGURED OUT.
Base:
Build time: 35+ HOURS
Editor(s) used:
Bugs:
Rating: (3 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Anonymous
An okay remake of E1M6. Not too great but it kept me in suspense, which is more than I can say for a lot of '94 levels. 3/5x
Anonymous
A heavily re-worked E1M6. Very fun map, with lots of violent fights and excellent traps. There's constant action from start to finish, and the playflow is wonderful. The map has been re-textured to a slightly dull greyish look, but it still looks okay. Some problems keeps it from becoming great, though. For instance, you can get trapped in several places, and some monsters are tricky to kill. Lots of high drops also means monsters can kill you from below, out of sight. Still, definitely recommended. --4/5x

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