Title: |
Flash of Death |
Filename: |
levels/doom/d-f/flsofdth.zip |
Size: |
138.09 KB |
Date: |
12/31/05 |
Author: |
Cyberdemon (Mike Watson) |
Description: |
3 fairly small, but tough maps replacing e4m1-e4m3 of Ultimate Doom. Originally was going to be a full 9 map episode, but I decided to stop at 3 maps for certain reasons. |
Credits: |
id Software for use of the engine, and graphics. My beta testers for beta testing, and Ola Bjorling fo the new sky. |
Base: |
3 new maps from scratch. |
Build time: |
Don't remember exactly. I'd say a week or so per map. |
Editor(s) used: |
WadED, Warm, NWT and PSP |
Bugs: |
None
* Copyright / Permissions * |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Waves of lost souls, barons, a cyberdemon, bugger all ammo, lots of rockets but no space to use them - a barrel of laughs. Not. | x | |
Anonymous
| The previous review must be someone taking the piss. (Surely?) Anyway, this is a fairly pleasant (and old) little set of maps by Cyb, but nothing too fancy. | x | |
Anonymous
| Get a better PC Belial! I play Zdaemon COOP a lot, with more monsters than most SP palayers could ever imagine! I'm glad to see you have a new map out CYB and props to ya! | x | |
Anonymous
| Too many Barons slow down the gameplay. E4M1 felt like a nice tribute to the original with it's own 'band's name + barons' secret but the maps in general are only average. 3/5 - Belial | x | |
Anonymous
| Not bad, but hard in an irritating way; especially the third level has lots of Barons of Hell in tight spaces. It's very much in the E4 style, and limited by the original Doom's lack of mid-range monsters. The euphemistic mention of stopping "for certain reasons" immediately made me think that the mapper had caught an embarassing sexual disease or developed some kind of rash. | x |
View flsofdth.txt
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