This is the first of my (hopefully) many levels. If I get good feedback,
I'll keep working on and posting them.|
Fright.wad represents countless hours of testing both by me and the
guys here at work (after-hours of course....). It was built with
network play in mind, but (I think) it should be possible to complete
in single player mode.
It fits into E2M1 (in accordance with Id's rules) and has no "skill level"
discrimination (not worth the time to change all the thing definitions)...
|Anonymous||This is a crude but briefly entertaining early level. It's a very early level indeed, from April 1994. The very first room is a bit of a conundrum, with unmarked doors, and it shows that people didn't understand that teleporters have to be aligned to the floor grid. But it's enjoyably hectic, with a big battle at the end that should have been much, much bigger. Lord knows who designed it, the author doesn't include his name...||x|