Title: MNTFIRE.WAD - `Wasteland: Mountain of Fire'
Filename: levels/doom/m-o/mtfire09.zip
Size: 95 KB
Date: 05/25/94
Author: Alberto BARSELLA
E-mail: alberto@astrpi.difi.unipi.it
Description: the setting is inside a volcano: there are corridors, rooms and some larger areas. Overall the level should run smoothly on all machines.

The creation of this WAD was made possible by the two great programs called DEU 5.1 and BSP 1.1 (dmgraph and wt helped, too). In this WAD I continued my work in the creation of realistic lighting effects. When you walk through corridors you will find areas lit by torches. Don't expect any torch in natural cracks..... Some of the rooms have objects (pillars, etc) which cast shadows onto the floor and on the walls.

This level takes place in a volcano, volcanoes contain lava, and lava is deadly. If you fall into the lava YOU ARE DEAD. There's no way to get out of it. If you see dangerous ledges then SAVE YOUR GAME. Special effects include: waterfall with sound, a couple of attempts to recreate cave-ins, a fallen bridge and computer messages! The difficulty is higher than Dead Base.
Credits: Ben Jos Walbeehm for beta testing the first version of this level (and preventing me from releasing it) and for several corrections in the English text.
Base: New level from scratch
Build time: 100+ hours
Editor(s) used: DEU 5.1/5.2, BSP 1.1, dmgraph, ART for the marble texture.
Bugs: 'Standing on a linedef' problems near sectors which have very high floor/ceiling heights (the crater, the lava-filled cracks and the outside area)
Rating: (13 votes)
  Spambot check: 2 + 4 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
Another masterpiece from antoio barsella, the guy who brought us this map's prequel deadbase. Its superb, absolutely legendary.x
Anonymous
Bad: New textures are so-so; backtracking through the winding tunnels can get dull. Good: Visually ahead of its time, with effective, moody lighting and impressive detailing; when played in sequence with DeadBs10 (as intended), health/ammo balance is quite good; fairly large level that will take a while to explore and complete. Overall: One of the best `94 maps out there. Those who seek retro goodness, look no further! 5/5 -VVx
Anonymous
voted 4.5 stars (before mine) I expected a good map... disapointing... bad gameplay and a few nice touches don`t help 1.5/5x
Doomkid
Where's the damn yellow key? I can't find it so I can't beat the map.. Pretty monotonous layout, but for 1994, it's not too bad.x

View mtfire09.txt
This page was created in 0.08862 seconds