Title: Nine Inch Nails
Filename: levels/doom/m-o/nindoom.zip
Size: 327 KB
Date: 06/19/95
Author: Jason Staples
E-mail: jstaples@oeonline.com
Description: This is my first stab at a serious doom
Credits: Jake Gumb for explaining lindefs and sector construction to me Erika Staples for her lovely inferior decorating and most of the new Images.... Dave Gurmai for the silver NIN logo Warren Rice for his music.
Base: New level from scratch
Build time:
Editor(s) used: DEU32 5.21, DoomEd V2.60B, BSP V1.0, DMGRAPH V1.1, REJECT V1.0, The Unofficial DOOM Specs, TEXREF.001 NWT 1.0B, DMMUSIC 1.0, DMMUI 1.0
Bugs: Still working on some of the texture alignments.
Rating: (2 votes)
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This is dated December 1994. It comes from the heyday of pretend adult rock band Nine Inch Nails. The wall textures are replaced with awful NIN graphics that don't tile properly. The gameplay involves running to the far end of the level to pick up a key, then running back to pick up another key, then running back to flick a switch, then running back to pick up a third key, then running back to the end. It's tedious.x
As abysmal as nine inch nails.x

View nindoom.txt
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