Title: PEEK.WAD
Filename: levels/doom/p-r/peek.zip
Size: 65 KB
Date: 03/22/95
Author: Me.
E-mail: cthulhu@expert.cc.purdue.edu
Description: It's always been my theory that if you don't have at least one monster every ten square feet (relatively speaking), then there's not enough carnage! I stretched the limits of size (as far as DEU would let me) to come up with this highly acclaimed (by a couple of my friends) doom level.
No big story behind this one; just find the right keys, get into the main structure, and kill EVERYTHING!!!! all weapons available; and YES the cyberdemon is on the level (would it be worth it if he weren't?) I hope you like it.
Credits:
Base:
Build time:
Editor(s) used: DEU 5.21, BSP(ver.??)
Bugs:
Rating: (10 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
This is a surprisingly good level from February 1995. It's a visually simple sort-of techbase, but it makes up for that with sheer carnage; it has a lot of monsters packed into a mid-sized level that seems to go on and on. You get masses of health and ammo - I'm not complaining - and although the action is unsubtle, it's satisfying. Actually, the layout is quite complex for early 1995. I enjoyed it.x

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