|Anonymous||It's a very simple map, offering some coarse one-room-buildings. The real challenge in this, is to find out, how the door opens, so that you can leave the room and go to the next. In most cases it's a trigger line somewhere in the room.
I found this concept very stupid, because you're desperately running through boring rooms in search of an invisible line... 1/5 -Milian||x|
|Anonymous||I liked it||x|
|Memfis||8 flat buildings with some stuff in them. Usually you need to find some hidden trigger to get back on the street. There are some new hilariously unfitting midis so be sure to IDMUS through the first few levels.||x|
|Anonymous||This is orrible||x|