Title: ARENA
Filename: levels/doom2/Ports/a-c/arena666.zip
Size: 109 KB
Date: 05/30/01
Author: Javier Fernando Almenara Otoya.
E-mail: aojavierfdo@hotmail.com
Description: A file that contains some new architecture designs, a lot of tricks, and a variety of elements. You should use some of the enhanced engines to play this WAD file.
Credits: Jim Flynn for the WAD tutor and converter utilities. Email: jflynn@pacbell.net Ty Halderman for a lot of helpful information. Email: thldrmn@teamtnt.com LionHeart TM. and to all the persons that have developed that useful Tools to Make and Compile the DooM Maps (Deth, WinDeu, DCK, RMB, WARM, BSP and much others...) Oh sure, Id Soft. for their DOOM.
Base: Architecture, textures and tricks working toguether - Part II.
Build time: A lot of time for this...(days, weeks, months).
Editor(s) used: Deth 4.14, WinDeu524 and Dck362 (construction), WinTex (effects).
Bugs: None... You should note that not all the engines have included the BooM features... so you're warn.
Rating: (4 votes)
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Reviews:
Anonymous
Oh my god the music was from dr who and this wad is awesome.x
Anonymous
I do not listen to the music because it distracts me from the killing. This is a decent but sloppy action level, basically an arena with some off-bits. A lot of it seems like one man playing with conveyor belts etc but it's engaging and never lets up (the transparent lifts in the first area are a bit obtuse, though, as are the stone pillars you can lower in order to get the first red key).x

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