My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture(something Dismemberment wasn't too strong in)and *gasp* texture alignment. The wad is also in two maps becuase WadEd decided that I shouldn't be able add the final area, so it's in a second map. It works out though, because the final area was going to be sealed off from the rest of the map anyway.
id Software for their wonderful game which, without, I'd probably have higher grades in school ;) and TeamTNT for the BOOM engine. Also Nick Baker and the Surge Team for the snow graphics and Eugen Woiwod for the sky(which is a photograph I believe) ===============================================================
New level stolen from GothicDM 2 and graphics from Overload(heh, that's a joke for you slow guys again hehe).
I actually had the start area about a month ago, I've only been working on it consistantly for about two weeks(give or take).
WadED, WadAuthor, CLED, NWT and WARM
Probably texture misalignment if you really, really look(harder then I did even)but only because I missed it(oh man, did I just say that?)