Title: Arxangels
Filename: levels/doom2/Ports/a-c/arx.zip
Size: 876 KB
Date: 05/20/13
Author: Various (see Credits)
E-mail: Monsterovich@gmail.com
Description: New cooperative wad. A lot of monsters, traps and secrets in 12 new levels with interesting gameplay and design are awaiting you!
Base: New from scratch
Build time: 2 months (almost exactly)
Editor(s) used: Doom Builder 2, XWE, SLADE 3
Bugs: Some maps may be bugged in PrBoom -complevel 2. -complevel -1 or ZDoom is recommended.
Rating: (14 votes)
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Not for SP. Very difficult (you lose out ammo) on SP. MAP12 is most likely troll map. ~2/5x
a very wad :)x
Was going to review this but don't have time to do the 12 maps justice. All of the maps are vicious and usually quite fluid, fun to play on SP, offering some variety in locations. By the time you get to map 11 on Ultra Violence, your skills are being tested to the max if you're playing alone and map 11 is for Hell Revealed fans. Map 12 has quite an obvious solution but still involves some running. 4/5 - Major Rawnex
Works quite well on single play, if bit low on health on some places. Pretty linear, some fights and ambushes meh, maps look pretty good, overall a decent experience.x
A high-quality mapset with classic gameplay and good challenges. Some weaker maps don't spoil the overall experience. x
A set of small but challenging maps with silly music. They're "pretty darn good", apart from MAP12 which is dumb and skippable. Also, pay attention when grabbing goodies because picking up most of them is punished by spawning more monsters, which is actually stupid bullshit IMO, but somehow in this WAD it's not really that annoying.x
good onex

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