Title: Beach Head
Filename: levels/doom2/Ports/a-c/bechhead.zip
Size: 4 KB
Date: 09/21/00
Author: Rick Clark
E-mail: rickclark@rickclark.20m.com
Description: This map was inspired by the Beach head game by Wizard Works. I actually never played the game, but looking at the box gave me the idea. The switch on the right way spawns weapons and armor, the switch on the back heals.
Base: All new levels from scratch.
Build time:
Editor(s) used: WadAuthor
Rating: (7 votes)
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You are in a bunker with a moving shield in the window, and monsters spawn outside. It looks good and has a fairly cool concept, but some notable gameplay flaws. There is too much leaning towards spawning large monsters, you have to hit the item switch a lot of times to collect enough ammo, and it's possible to avoid attack simply by camping in the ammo niche.x
Basically what the guy above me said, plus it gets boring after a while.x

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