Title: Braham Manor
Filename: levels/doom2/Ports/a-c/braham.zip
Size: 2255 KB
Date: 03/25/04
Author: bryant robinson
E-mail: moonscrapper@aol.com
Description: A remake of 'The Mansion' but this time done using the Vavoom engine to create a more realistic environment. Braham Manor features polydoors, 3dfloors, static lighting, custom md2 models and a tga skybox.
Credits: Crista Forest for the Plantation Mansion textures, Janis Legzdinsh for the Vavoom engine and ID Software for everything else.
Base: from scratch
Build time: couple of weeks
Editor(s) used: various editors
Bugs: none
Rating: (10 votes)
  Spambot check: 5 + 1 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
Great map as always from the Robinson stable but I fear many will not play it. Increase your appeal and stick to zdoom or zdoomgl - just my 2 - pritchx
Anonymous
It's like playing Resident Evil, but with Doom monsters and in first person. It looks quite good, except for a few things as far too small toilets and graphical glitches on opening doors.x
Anonymous
I really enjoyed this. I liked the various writings you had around the level, and the yes/no puzzle. Nice to see furniture that doesn't make Doom guy feel like a small child as well. Too bad the rooms are waaaaay to big for it. - 4 starsx
Anonymous
Pour un première expérience avec le moteur Vavoom ça été formidable. Vraiment un beau tableau jouable et difficile en même temps 5/5 - Eye'sx
Anonymous
Played that just now. I don't really like the end; is it a normal level ending that leads to another one? (so there is no boss and nothing special). It just ... ends. I got it right, 'cause it said so :-) But I tried the other one after that just to check ... guess what happened. Among the BEST I've seen. Ideas and design ... gameplay ... ambiance, stress ... Brilliant Robinson :->x
Anonymous
Works with GZDoom, just saying. Anyway, excellent map! Well done architecture, not too much detail, like Goldilocks, "This is just right!" And you made great use of puzzels, not too many, (Check TCOTD, sorry Torm.) mixed well with some action, loved the secrets leads in the notes. I'd give it a 10/5 if I could. -Some Sovietx
Anonymous
This map is very interesting, is not overdetailed and looks great. But it's too easy, 114 monsters and not too strong. Rooms are too simple. Good concept, but need more work. 4/5x

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