Title: Come Sail Away
Filename: levels/doom2/Ports/a-c/cmsalawa.zip
Size: 242 KB
Date: 11/26/11
Author: David J. Finnamore
E-mail: daeron@elvenminstrel.com
Description: It's the War of the Worlds all over again. And you're going to be abducted.
Base: New from scratch
Build time: 100+ hours I guess
Editor(s) used: WadAuthor 1.3
Bugs: On rare occasions, the floor-up trip line for the UFO abduction fails. I've installed an additional trip line in the sector you transport to, just in case. But after that, it always worked, so I haven't gotten to test the extra line yet. Should work. ::fingers crossed:: If all else fails, IDCLIP
Rating: (7 votes)
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With only two maps, this guy is quickly becoming one of my favorite mappers. His maps remind me of good late nineties wads, and the music is pretty cool too. 4/5 -Lupinx-Kassmanx
This is MUCH better than the previous map by this author. It has some consoledoom.wad influence (the atari maps) but is original and fun enough. That said, it's nothing to write home about but if you're looking for a simple wad to kill an hour with, go ahead. 3.5/5x
Fairly cool. 4/5. ^^ This guy have much more than 2 maps, check out the link in "Other Files By Author".x
UFO map. Say no more ;> Not a lot of polish actually, but some great ideas and very leftfield.x
Come Sail Away won't any beauty contests, and its bizarre layout can at times be off putting. Despite this, it offers solid game play and implements advanced doom effects making this a wad worth playing. 4/5 -FoHx
Pretty cool idea; the UFO abduction was neat. Outside of that it's a fairly standard WAD with varied battles and a fairly cramped UFO interior, but it's fun, so check it out and play it. 3.5/5 - ZZx

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