Title: Containment Area v1.1
Filename: levels/doom2/Ports/a-c/contain.zip
Size: 416 KB
Date: 02/03/00
Author: J.C. Bengtson (SailorScout)
E-mail: golbez@ptd.net
Description: Consider this a tribute to the original Doom's E2M2. I always liked that level for some unexplainable reason, and thus felt it neccessary to emulate the style in this map. Even if you disliked that map I trust you'll have different feelings about this one!

All six keys are present in this map, so remember that red card and red skull AREN'T the same. :)

Resources from the Doom betas, Doom64 and Quake2 have been used in this map, as well as some original sounds/graphics by me.
Credits:
Base: A UAC facility on Phobos. Oh, I mean, all new level from scratch!
Build time: Somewhere in the area of three months.
Editor(s) used: DETH v4.42 BSP 3.0 NWT v1.3 Wintex 4.3 RMB v2.1
Bugs: You will get some error messages regarding invalid things and sector types if you don't use ZDoom; another reason to use it instead.
Rating: (52 votes)
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