Title: |
Castle of the Far Island |
Filename: |
levels/doom2/Ports/a-c/cotfi.zip |
Size: |
1.31 MB |
Date: |
07/07/14 |
Author: |
Plut |
Description: |
One short oldschool-style map. Music: "Galaxy" by Mark Klem. Textures: Eternal IV, Hexen, Requiem. Sky was made by LigH. |
Credits: |
Russian Doom Community and Doomworld for feedback.; |
Base: |
New from scratch |
Build time: |
Few days |
Editor(s) used: |
Doom Builder 2, XWE |
Bugs: |
None |
Rating: |
(13 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| Short, but decent difficulty, good gameplay and flow, and nice visuals too. | x | |
Lizardcommando
| Not bad. Short, tough map. It looks pretty good. I'm not a fan of the music though. 4/5 | x | |
Anonymous
| Short, good-looking level. Monster placement is implemented via popups, which influence the gameplay in an imo quite negative way (too many small variations of the same theme). Played @ UV, it's possible to do the last scene (open area + exit room) without firing even one single shot. Hint: let the baron block the entry. 2.5 + 1 because it is a good excercise map = small 4/5. | x | |
Chris Hansen
| Well, this was a bit rough wasn't it. But at least it was good looking! A very nice map indeed with a variety of very creative ideas. The new textures are put to good use and while the music is really cool I didn't think it suited the level. Monsters are constantly showed right in your face sometimes without warning and without many possibilites for the player to avoid it because of the cramped design of the rooms etc. All in all, a very solid map on most parametres! 4/5 | x | |
ChaingunnerX
| Nice map. | x |
View cotfi.txt
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