Title: |
Fortress of Duality |
Filename: |
levels/doom2/Ports/d-f/fortdual.zip |
Size: |
196.51 KB |
Date: |
10/06/04 |
Author: |
Gray Lancer (Jon Washburn) |
Description: |
Originally designed for a long-defunct (I think) megawad project, this was originally built using |
Credits: |
Id Software, creators of DEU, creators of WARM, BSP, Zeth, Doom Builder, etc.
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Base: |
Completely new level from scratch. |
Build time: |
A few weeks on and off. Touch-up took a couple hours. |
Editor(s) used: |
Original: WinDEU 32, BSP, WARM Touch-up: Zeth, Doom Builder |
Bugs: |
None that I know of.
* Copyright / Permissions * |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is dated October 2004. It's an entertaining but repetitive castle-style level - mostly brown and grey, with mist - that pits you against 390 baddies (dozens of them are imps). There's a decent lot of action but the layout is very copy-and-paste. To be fair, the symmetry is a design element, but it's still dull. I felt as if I was clearing the same set of rooms four times, twice (if you see what I mean). | x | |
Anonymous
| Low detail, some nice battles, lots of stuck on walls in narrow places. 3/5 | x | |
Anonymous
| neat ideal with the two toned rooms, but bland in monster and room design. | x | |
Anonymous
| Good-looking level, but the gameplay is the dullest I've seen in ages. | x | |
Anonymous
| Crap | x | |
Anonymous
| Pretty generic, not so detailed but with nice fake lightourcing and plenty of action caused by teleporting monsters. Let's say, average+ -- Brun Ohn | x | |
Anonymous
| good level 5/5 | x |
View fortdual.txt
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