Title: |
Garbage |
Filename: |
levels/doom2/Ports/g-i/garbage.zip |
Size: |
2.26 MB |
Date: |
06/21/14 |
Author: |
Memfis |
Description: |
This was like an attempt to make ugly 90s maps. But we failed. We failed, guys. |
Credits: |
Everybody |
Base: |
New from scratch |
Build time: |
I don't remember |
Editor(s) used: |
Doom Builder 1.68 or 2, XWE, maybe Slade |
Bugs: |
There will always be bugs |
Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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joe-ilya
| It's fun, but why would you upload something you don't like? | x | |
Zalewa
| I disagree. These maps are unintuitive and annoying at times, especially MAP02. MAP01 is okay. | x | |
scifista42
| These maps play great, even if they're seemingly old-like. There's something modern and mature in them - in fact, they were made in 2013 by a competent designer. They're structured well and don't have any of those totally unintuitive annoyances or totally unprofessional ugly architecture that old wads had. 4 stars. | x | |
Anonymous
| :lol: I disagree: attempt succeeded absolutely for gameplay :yes:. And it does not look good either. Map02 clearly suffers from the 'not tested' syndrom. Overall: except for the attempt being funny, it does not have any additional value, so actually is WOT. 3/5 for a hopefully one-time efford ;). @ ^^: yellow key is easy. Use GDB if you want to find-out why the red key cannot be reached without jumping. | x | |
cs99cjb
| Not total garbage but has awful music and some garbage puzzles: I never found the yellow key - I cheated and I won't be the only one. I don't know whether it's possible to get the red key legitimately and don't care either. It's a pity. | x |
View garbage.txt
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