Title: Day in Hell
Filename: levels/doom2/Ports/g-i/hellcity.zip
Size: 1846 KB
Date: 01/06/05
Author: Jimi
E-mail: greyjimi@hotmail.com
Description: Some bartender got into hell and for some reason he didn't mutate into a zombie.
Base: New from scratch
Build time: Some days
Editor(s) used: Doom Builder and Sound Forge
Bugs: It runs a bit slow, because there's lots of monsters around.
Rating: (3 votes)
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GuntherDW : this map is fucking insane :p it's good tho but my 3dcard (GF 2 MX 200 atm) doesn't display the skymodel, just a HOM... it's the hardest level i've ever played man :p the ending was a bit too short and easy in contrary to the other parts of the map.. all together it's quite a good mapx
I wasn't too impressed. There's a wonderful, woozy sky background - mountains that rise and fall - but the level is mostly pitch black, and it's very small. There are only three "sections", and the second and third are dull. The battle with the archviles is unentertainingly stiff - four of them in an enclosed space - and then you fight a cyberdemon in a tiny room, with an invulnerability sphere. If you haven't got enough ammo left you die. Lovely ambient "music" though. x

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