Title: Hell Ground
Filename: levels/doom2/Ports/g-i/hg.zip
Size: 48590 KB
Date: 11/15/09
Author: Alexander "Eternal" S. (aka Deadall)
E-mail: all@mail.ru
Description: One level for 'advanced' Boom compatible ports.

You need to have a BOOM compatible OpenGL port with support of hi-res textures in wads, tall patches and music in the OGG format.

Currently there are only two ports which can handle this wad correctly: 1. GLBoom-Plus 2.5.0.5 or higher 2. GZDoom 1.3.13 Beta or higher

Command line: glboom-plus -iwad doom2.wad -file hg.wad -complevel 9 gzdoom -iwad doom2.wad -file hg.wad

Textures: American McGee's Alice, Deus Vult, Half-Life INTERPIC graphics: O.Fronk Sounds: Half-Life, Power Slave, Eternal III Music: American McGee's Alice Dehacked: Andrey "entryway" Budko
Credits: id Software,

The authors of DoomBuilder, DeePsea and XWE
Base: New from scratch
Build time: Two month. About 14 hours per day for the latest week.
Editor(s) used: DoomBuilder 1.68, DeePsea, XWE
Bugs: none with glboom-plus 2.5.0.5
Rating: (112 votes)
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Supported mirrors: Unsupported mirrors: /idgames protocol:



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