Into Hell is intended to be an episode of levels that take you deeper and deeper underground, until you find a crack in the Earth and dive into the realm itself. BUT... this was originally going to be a 11 maps. Then my comp. got a virus and I didn't touch Doom for about 3-4 weeks. There'll be a part 2, I hope. Not for a while, but there will be. I'm still trying to get a handle on mapping, and the last 2 maps aren't like anything I've tried before, so I hope they turned out okay. Anyhow, hope you enjoy! The story is provided in the level descriptions.
The usual suspects: id Software, creators of Doombuilder, sourceports, etc. Additional Textures from the following, and special thanks to: Nick Baker The Gothic DM Team (See disclaimer at the end of this text.) Jonathan Rimmer RottKing
New from scratch
Wailed out the first map in about 10 hours. After that... on and off for about 3 months. Mostly off.
Oh, I'm sure there are texture alignment issues here and there. Especially with AHSWALL3/ASHWALL4.