Title: (untitled)
Filename: levels/doom2/Ports/m-o/mueller03.zip
Size: 287 KB
Date: 11/22/01
Author: Sascha Müller
E-mail: doom@saschamueller.com
Description: Basically the idea is to run around and kill a lot of bad guys. Big, detailed SP map for DOOM II.
Credits:
Base: New from scratch
Build time: I started this about a year ago, but since I haven't much time for DOOM I only worked at it once a week or so
Editor(s) used: Mainly YADEX
Bugs: Some misalignments
Rating: (4 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
Well, as the first person to write a review on behalf of this wad I must say pretty good man. 5/25/07x
Anonymous
This is dated November 2001. As per the readme it's fairly big and detailed, although the detail is very simple; the map is a kind of techbase / factory. The combination of hitscan baddies and a dearth of health is frustrating at the start. Overall it's not bad, although I felt that it didn't flow very well - you have to keep backtracking, and the overall progression is non-linear in a linear way, if that makes any sense. Seems to have been the author's last level.x
Memfis
This is amazing, an ideal classic style map for me. The only problem are the missing textures here and there, but seeing as the author used quite an obscure editor, I'm willing to forgive that. Almost a masterpiece.x

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