Title: Mount Olympus
Filename: levels/doom2/Ports/m-o/olympus.zip
Size: 893 KB
Date: 08/12/02
Author: Spike
E-mail: roomontheleft@thefragile.com
Description: Replaces map11 of doom2, teaser map from episode 2 of 'The Underworld'
Credits: id, WinTEX, WinDEU, my wife (Vampirajay) and the folks at Doomworld.com and #zdoom for the constructive criticism.
Base: New level from scratch
Build time:
Editor(s) used: WinDEU 5.99b, Wintex, GlBSP
Bugs: May crash on anything other than Jdoom1.13 due to new line and sector types
Rating: (3 votes)
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Never_Again
Don't bother with this, it doesn't work even with Zdoom. You get stuck at the blue-key door. Looks cool, though.x
Anonymous
As-is not good. 1) way too dark, and darkness + a lot of spectres is highly unoriginal thus boring. Same counts for dark corridors + too many high-tier monsters. 2) Gameplay @ UV starts unfair unless you known where to find enough equipment. Overall: potentially good base, but needs a lot of refinement.x

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