Title: Hell Keep (Console Remix)
Filename: levels/doom2/Ports/p-r/psxhellkeep.zip
Size: 48 KB
Date: 03/04/03
Author: Samuel Villarreal, Midway INC.
E-mail: kaiser@newdoom.com
Description:
Credits: Id software, Midway INC and the Doom community.
Base: Converted.
Build time: 6 hours
Editor(s) used:
Bugs:
Rating: (8 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
bad - Kak Homex
Anonymous
nice - joshx
Anonymous
a perfect copy of the hellkeep from final doom x
Anonymous
Yea, it's a remake and it's just as boring and ugly as the first. 8/13/07x
Anonymous
This is dated September 2002. It's hard to judge; as a clone of the original it does what it sets out to do, but the original level isn't much fun. It's very square and simple, and if you pistol start - which you probably will - there's a chronic shortage of ammo. It's still pretty easy, because you can just run past the ending battle, but it's not much fun to play. A bug means that you can't get 100% kills (three zombiemen are stuck in a trap that never opens).x
Anonymous
I never got why Midway replaced the first 2 Inferno maps in the console versions. Nothing really seemed that detailed about them, and E3M2 was probably the best map in the original episode. This short, square map was a pathetic replacement. 2/5x

View psxhellkeep.txt
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