Title: De Kerker (The Dungeon)
Filename: levels/doom2/Ports/p-r/rf_kerkr.zip
Size: 1.57 MB
Date: 03/02/06
Author: ravage
Description: After god knows how long with Zdoom, I decided to open my options and try other ports as well. This is my first map for Eternity (v3.33.02), and one of my more fun maps to make.
Credits: id software, the Freedoom team, and Sasaki, for being a direct and indirect inspiration.
Base: New from scratch
Build time: Two weeks
Editor(s) used: Doombuilder, NWTPro 1.14b, Inkworks
Bugs: not that I know of
Rating: (12 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Anonymous
I must say this is a good looking level and thats why I'm sorry to say I can't finish it. I don't know where the hell to go or what to do next. I have better things to do than dick around looking for the next whatever. 8/20/07x
Anonymous
Beautiful looking map with a great texture set (where are they from?), which would have benefited from some new music too. There's lots to explore, which can get a bit confusing, and it quite often feels too cramped and overcrowded for my tastes, but it's still a great map and good example of eternity features. 4/5 FPx
Anonymous
Holy.....shit! 5/5 -=R3D=- x
Anonymous
Usually I don't play in anything else than Zdoom, because most other modern ports limit the speed to the original 35fps ;P But I have several ports in my HD and so I decided to try this WAD too. A big level, preety cool details, action,. during the play I was in the lava and IDDQDed but that was my mistake ;). It's preety damn good I think, even if I haven't played it till the very end.. 4/5 - Optimusx
Anonymous
new texture and detail good..but hard to find way..x
Anonymous
interesting level 4/5x
Anonymous
This is really nice! Looks great, plays OK - not so tough, but not a complete walk in the park either. Perhaps the progression isn't completely obvious, and the weird-looking automap doesn't help either.x

View rf_kerkr.txt
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