Realm Of Demonology|
A collection of story-driven relatively short maps based on some rather old ideas of mine which I've finally managed to realise in more or less adequate way. These maps are a bit harsh, but hopefully still provide some not-so-common visuals and deep atmosphere, as well as fast-paced and at times rather furious - but in general moderately difficult - gameplay. Technically there are 7 maps with 6 playable and 1 tiny outro map to prevent player from moving further into Doom 2 maps.|
IMPORTANT - cc4-tex.wad is required to play.
There's also some .OGG music tracks so port with .OGG support is recommended - though not necessary - to play this .wad the way it's intended to be played.
Archi, Skepticist and Cybermind for playtesting Archi for technical support, bugfixing and some graphics Esselfortium and CC 4 team for textures (see full list below) Authors of all the music tracks used (listed below) Authors of all the editors I used id Software|
Community Chest 4 Resource Wad includes textures by: NiGHTMARE Espi Eriance Fredrik Johansson Janitor DaGGeR Ola Bjorling Vader XDelusion Esselfortium RottKing Nuxius Afterglow AgentSpork RottKing Enjay Huy Pham SargeBaldy Tormentor667 The GothicDM Team The Requiem Team The Eternal Doom Team id Software Raven Software Rogue Entertainment
Music credits Title: Dark Salvation menu theme Intermission: Defiled Church by Schatten (OST The Dark Mod Vol. 1) Text screen: Funeral by Charlie Clouser (Dead Silence score) Map01: Octo by Kevin Schilder (Hexen) Map02: Sign Of Evil by Bobby Prince Map03: Monastery Music by Marcin Czartynski (Painkiller) Map04: Mist Ache by Lee Jackson (Rise Of The Triad) Map05: Sinister by Bobby Prince Map06: Edge Of Insanity by Marc A. Pullen (Phobia EP, originally written for Phobia: The Age)
New from scratch|
1 month in total|
Doom Builder 2, Slade 3.02, MS Paint|
Some texture misalignments, but nothing serious as far as I know|
|AtTheGates||collection of nice slaughter maps, some of them quite non-linear. all of the maps are somewhat dark though.||x|
|VylePhinder||I first tried this wad with Brutal Doom and while it would have been a fun, albeit monotonous, adventure, I quickly realized the mod I really should be playing with this, and subsequently started over with Russian Overkill. This is a collection of slaughter-maps. I must say, I don't get the ending/final level, are you supposed to end up in a very small cage with nothing to do? Either way, the other 6 maps are elegant, great looking and, for a collection of slaughter-maps, VERY WELL DONE! 5/5 Very Impressed!||x|