Title: Sacrifice in Blood
Filename: levels/doom2/Ports/s-u/sac_bld.zip
Size: 533 KB
Date: 03/30/01
Author: Gray Lancer (Jon Washburn)
E-mail: webmaster@hybernation.org
Description: On a far away colony world, a temple was discovered which marked the border between our reality and another, far more sinister dimension which you've already been to a couple of time. We like to call that dimension "Hell." This temple, which was known as the "Temple of Water", was clean and pure, holding the evil in check. UAC sent marines and soldiers to guard it, restoring the old temple amd living there like the monks who had originally abandonded it long ago. Well, we _think_ they abandonded it... we're really not too sure, our scientists are still working on the books they've found in remarkable condition in the temple's libraries.
Credits: Id Software, for making Doom. The creators of WinDEU. The author of WARM. The author of Wintex. The authors of ZDoom and Boom(without which this damn level wouldn't even be possible).
Base: Completely new level from scratch.
Build time: A goddamn long time. Probably over 30-50 hours of solid work put into this over the course of roughly a month.
Editor(s) used: WinDEU 32, WadAuthor(for one texture alignment job), Patcher(to adjust light levels for the whole level early in development), Wintex, MIDI2MUS, WARM(never fails me)
Bugs: Well, it's big so it tends to crash source ports pretty quickly, but if you run it with ZDoom/Boom you shouldn't encounter anything.

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