Title: |
SALAMANDER |
Filename: |
levels/doom2/Ports/s-u/salamander.zip |
Size: |
95.53 KB |
Date: |
05/12/05 |
Author: |
Cactus |
Description: |
- single player level for zdoom |
Credits: |
id Software |
Base: |
New level from scratch. |
Build time: |
1 week |
Editor(s) used: |
Doom Builder |
Bugs: |
none |
Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Derp, 1 star | x | |
Anonymous
| This could have been so much better with a few finishing touches. Texture misalignment is rife and the area with the Mancubus is a trap unless you jump - which could be considered cheating. There are mainly Imps and your equipped with only a shotgun and a meagre supply of shells. The trap rooms are in no way fair with no hiding places or adequate supplies to dispatch enemies or heal yourself. The final trap room is almost impossible, unless you Vile-jump to the teleport exit and sacrifice 100% kills. 3/5 | x | |
Anonymous
| nice effort at first. but it just turns out to be garbage later on. it isn't attractive really. it's pretty poor. generic. | x | |
Anonymous
| i actly liked the level alot!... untill they trap you in a room with an artch-vile and your only wepon is a shotgun and youve got nuthing to hide behind so he just kills you instantly | x | |
Anonymous
| It's attractive, but there's a fiddly jumping puzzle quite early on and that just doesn't appeal to me. | x | |
Anonymous
| Un tableau vraiment bien fait avec de nouvelle texture et difficile au niveau UV | x | |
Anonymous
| Nice and atmospheric, but the texture misalignments ruin it a bit. Fix those, and you'll get four stars from me. :) | x |
View salamander.txt
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