Archi - Main level designer C4tnt - Main level designer Gvozdevik - level designer Jython - level de
Description:
Pretty large map. Used many different styles of design, start out from cities, towns and ending with standart doom-base style, caves, metal hallways etc. Enjoy!(press f1 for help) This map created by Freedoom Comunity. http://freed00m.forum24.ru/
If you want to use Prboom to play, use the sh_pb.bat to start game(You should extract *.wad file and *.bat files into your Prboom base category).
Credits:
Realm667 for sprites. Id for doom, quake and other games.
Base:
category).
Build time:
About two weeks
Editor(s) used:
Doom Builder 1, Doom Builder 2, XWE
Bugs:
It is strongly recomended to run this wad in software render settings. In OpenGL may appear many level bugs.