Title: |
Short 'n Quick |
Filename: |
levels/doom2/Ports/s-u/snq.zip |
Size: |
140.43 KB |
Date: |
04/10/02 |
Author: |
Varun Abhirama Krishna |
Description: |
I started building this level almost a year ago, but with all my school work, I didn't have the time to finish it. I added some rooms and refined some of the areas and there you have it... a new map!
Note that this is NOT my best work so far. My 9th Gate maps will be better.
And by the way, this is a tech-styled map taking place in a warehouse (sort of). |
Credits: |
Tobias Münch (the sky used in this level is heavily modified from a picture he sent me, but I'm sure even he won't recognise it :)) |
Base: |
New level from scratch |
Build time: |
not sure... |
Editor(s) used: |
DoomCAD 6.1, ZenNode 1.0.8, Wintex 4.3, XWE, Paint Shop Pro 6 |
Bugs: |
None |
Rating: |
(12 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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doomedwarrior1981
| Pretty good but short level | x | |
Anonymous
| ammo was a little off-balanced[tight in the middle,finished with plenty leftover] still,4* | x | |
Anonymous
| It's a nice map, short and quick :) Worth a dl. | x | |
Anonymous
| This is dated April 2002. It's the prequel to id=11824, which I haven't played. The name stands for "Short 'n Quick", and you fight 49 monsters in a compact techbase. The gameplay is just tricky enough to be satisfying, but not so hard that it's murderous; it is in fact short and quick, and I enjoyed it. The design is in the pre-modern style, i.e. before the overuse of transparent panels and the cool blue colour palette. | x | |
Anonymous
| Very nice little tech map. I do like this a little better than the second. 9/3/07 | x | |
Anonymous
| I liked this one and maybe liked it better than snq2 because it was a bit easier and I also prefer military base style levels than hellish environments. 4/5 - Optimus | x | |
Anonymous
| nice map | x |
View snq.txt
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