Title: Temple Base
Filename: levels/doom2/Ports/s-u/tempbase.zip
Size: 73 KB
Date: 08/11/12
Author: Egbert B. Gebstadter
E-mail: gpuleo@gmail.com
Description: You told the zoning board it was a bad idea to build a techbase next a demonic temple, but did they listen to you? Of course not. Now demons have taken over the base -- surprise, surprise -- and it's up to you to clear it out and get back home in one piece.

If you play this in a source port that allows jumping, I recommend disabling the ability to jump (or exercising discipline and choosing not to jump). Jumping may put the map into an unwinnable state.
Credits:
Base: New from scratch
Build time: About a month
Editor(s) used: DoomBuilder 1 (running in Wine)
Bugs: None
Rating: (11 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
pure crap avoidx
Anonymous
Be sure to save often. Health is scare at the beginning, and there are numerous occaisons where you can die quckly. Otherwise, it's a fine map.x
Anonymous
Any level description that starts out with your recommendations to the zoning board seems destined for mediocrity. What's next? "You told the building inspector that a basement full of demons should never pass inspection. No one listened. Now you've got late permits and Hell to pay. Literally."x
Anonymous
That was actually quite nice, little tough near the end, but good challenge. 4/5 - Optimusx

View tempbase.txt
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