Title: |
village |
Filename: |
levels/doom2/Ports/v-z/village.zip |
Size: |
8.75 MB |
Date: |
08/24/14 |
Author: |
jameson2_fr |
Description: |
two old level for zdoom gzdoom |
Credits: |
|
Base: |
New from scratch |
Build time: |
2 month |
Editor(s) used: |
doombuilder 1.68 xwe 1.16 |
Bugs: |
|
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| from the review "The map looks nice and well done; the author put a lot of work into it."
WAT | x | |
Anonymous
| Typical example of much more does not automatically mean better. Amount of work: 4.5/5. Having said that, layout of both maps is not good to say the least, with f.e. open areas without cover and endless empty corridors. Lots of hit scanners, batches of the same monsters, underpopulated and way too overcrowded areas, too well hidden switches, too many invisible monsters, and completely missing leitmotivs. Overall: due to the very poor gameplay I cannot give this more than 2 + 1 for the effort = 3*. | x | |
Anonymous
| Absolute shit. | x | |
Anonymous
| dang son whered ya find this | x |
View village.txt
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