First off, ZDoom/GZDoom is REQUIRED to play this level. The wad contains features that currently are only supported by ZDoom/GZDoom. Also, this level was NOT designed for jumping, crouching, or freelook. Using these features will ruin the flow and feel of the level, so please don't use them.
This wad is a replacement for Map 01 of DOOM2, and is my attempt at a Plutonia-style level. Expect a very challenging adventure with some nasty battles and rather unfair ambushes, all in the spirit of The Plutonia Experiment. By far the hardest level I've created.
Credits:
Dario and Milo Casali for The Plutonia Experiment, ID software for DOOM and DOOM2, Eriance for the custom sprites and sounds. Tormentor667 for the great website.