Title: |
3-Tech |
Filename: |
levels/doom2/Ports/v-z/vrgl_3t.zip |
Size: |
82.39 KB |
Date: |
09/07/01 |
Author: |
Virgil the DOOM Poet |
Description: |
One level for MAP16. Only runs with BOOM or BOOM-compatible ports. It is NOT a level that I made to play and look good, it is just a map I made to submit it to a mapping contest, so do NOT expect it to be as good as my other wads. I just released it for the heck of it.
Remember, I only had a week to make it (and it only took me two days). |
Credits: |
ID software, DOOMWorld, Sam "Metabolist Woodman for continuing his one-week map contest long enough for me to make and submit this. |
Base: |
delusional thoughts and sheer creativity |
Build time: |
a little less than 2 days |
Editor(s) used: |
DMapEdit 4.0 (it frikin' RULES) |
Bugs: |
None. If you find any, let me know |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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TimeOfDeath
| liked | x | |
Anonymous
| This is a good-looking but very short level from 2001. There are only a handful of rooms, and the main action takes place in one of those industrial plants that manufactures slime. It's quite hectic, although it could have done with a polish - the fight against barons of hell on a catwalk is silly, because you have no room to dodge (and thus you end up sniping them with rockets, which is unmanly). The final battle is tough although you can just run to the exit by that point. | x |
View vrgl_3t.txt
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