Title: |
What The F*ck! |
Filename: |
levels/doom2/Ports/v-z/wtf.zip |
Size: |
504.49 KB |
Date: |
09/09/03 |
Author: |
Derrick A. Allen -BloodSplatter inc. |
Description: |
Just another couple of levels by me. nothin too fancy.it was supposed to be 1 level, but seeing as i put in a bunch of new weapons i tried to make more then one, but when i found out that i couldnt even get a multi map zdoom wad going i just kept it at 2 levels. map2 is structured like a dm level but it is also single player\co-op. bfg takes 100 cells to operate, and there are never enough cells to work it more then once or twice but you do have a rail gun which is pretty powerful. |
Credits: |
Rogue Entertainment,ID Software,BloodSplatter Inc. Mark Klem , lemme know if i missed u. |
Base: |
New levels from scratch but also included a few rooms from an older level i made for uac deathcamp 2 which was never released |
Build time: |
A few weeks |
Editor(s) used: |
Doomcad 6.0,Doomcad 6.1 ,Wadauthor 1.30,Wintex 4.3, paintshop pro 6 |
Bugs: |
None that i know of |
Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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lupinx-Kassman
| Interesting couple of short early zdoom maps. Second map is pretty brutal from a pistol start for only having 18 monsters. | x | |
Anonymous
| It's neat. Nice weapons modification. A bit difficult starting off. | x | |
Anonymous
| fun weapon mod. | x | |
Anonymous
| Too much colored light sectors, ew. | x |
View wtf.txt
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