Winter Wolf Knights (Ernie Noa & Bruce Rogers)|
Assault4:Mineshaft is a trio of new levels for Doom II. New graphics, new sounds, new music, and a new monster are among the highlights. We have payed close attention to detail, all textures are properly aligned and all difficultly levels have been implemented. |
MAP 01: Contact has been lost with the mining colony on a distant moon. You have already investigated the base to find it completely deserted. On this level you will explore the upper levels of the mining complex. Find a way to activate the lift and gain access into the lower levels of the mines. (The new monster appears near the end of this level).
MAP 02: Now that you have access to the lower levels of the mines your exploration can continue. This level holds the source of the foul demonic infestation. (All three levels have secret rooms but this level has a large secret area.)
MAP 03: Having discovered the horrible evil that the miners have unearthed you are ready to clean it out. At the end of the level, you will reach through a strange portal that will lead to.... ...ASSAULT 5! (Coming Soon) Level 3 is very tough.
Matt "The Heap" Ross (Play testing)|
New level from scratch|
WINDEU, WINTEX, DEUSF.|
Level three has two small imperfections in the room with the curved staircases.|
|Anonymous||You will notice that the archive is 666kb big. This is so spooky that it FREAKS me OUT. Unfortunately the maps angered me, because they're not very good. The first two are cramped mazes with a subterranean theme and some typical single-file corridors. The third is better, but it's a copy-and-paste switchfest. The whole thing is marred by a terrible sound replacement that makes the imps howl like elephants, but LOUDER.||x|
|Doomkid||Effort is shown here, the maps look decent enough but theyre too dark and simply too boring. I got 5 minutes of fun out of em though.||x|