Title: bastard.zip
Filename: levels/doom2/a-c/bastard.zip
Size: 331 KB
Date: 01/31/96
E-mail: hopkins@smartlink.net
Build time:
Editor(s) used:
Rating: (3 votes)
  Spambot check: 3 + 2 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:

Three levels dated January 1996; thirteen years old to the day as I write these words. Map01 is useless, an undetailed 1994-era techbase. Map02 is useless too. Map03 is much better; it still reeks of 1994, and it's very crude, BUT the gameplay is pretty hectic and fun, with a nice multi-stage red key battle. But by heck the sound replacement is bad (a loud woman shouts "I GOT IT!" when you pick something up).x
The aesthetics of these levels are lame but, more importantly, they are relatively fun stuff. Level 1 is simplistic but straightforward and quick to play, with a good item versus monsters ratio. Level 2 is more elaborate but also protracts itself a bit with its trickier areas (crushers, torch maze, ledge walk, catwalk maze, tree maze) which at least are short or have cues. Level 3 is the toughest and siege-like (you start trapped in the middle) but shorter and a bit boxed in. ~Chain Mail [2/5] (02/2009)x

View bastard.txt
This page was created in 0.01913 seconds