Title: BIG GUNS for DOOM II v1.9 (Advanced port NOT required)
Filename: levels/doom2/a-c/big_gun.zip
Size: 131 KB
Date: 05/20/02
Author: Gregory Dick
E-mail: greg_br549@yahoo.com
Description: Medium sized level packed with monsters, set somewhere in hell. Built for single player. Let me know what you think. (goto website for Doom-God version of this wad. Demos included)
Credits: ID Software, the good folks at 3darchives, Budweiser brewing company, and of course wad authors and doomers everywhere.
Base: New level from thin air
Build time: waaay too long
Editor(s) used: Various map editing utilities Wintex 4.3 (Olivier Montanuy) Adobe Photoshop 4.1 RMB (Jens Hykkelbjerg)
Bugs: A few minor HOMS....You tell me the rest.
Rating: (3 votes)
  Spambot check: 7 + 1 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
I regretfully inform you all (and Mr. Dick) that this wad makes basic Doom2 crash in the room with the BFG (an "out of visplanes" error), despite the claim that an advanced engine is not needed.x
Anonymous
This is a playable dungeon-style level from 2002, with an emphasis on mass carnage. You start with a rocket launcher, which remains your basic weapon, and in the cramped surroundings it is tricky to avoid a friendly fire incident. You get 512 baddies of assorted toughness. It's quite tense, because one wrong step and bam, you blow yourself up. A bit tedious at time (automatic rocket fire into crowds of demons) but therapeutic.x
Anonymous
friggin awesome - 5x

View big_gun.txt
This page was created in 0.01511 seconds