Title: |
The Castle |
Filename: |
levels/doom2/a-c/castle.zip |
Size: |
2.05 MB |
Date: |
07/21/95 |
Author: |
Brent Hedden |
Description: |
Somehow getting inside an old English castle, you must find you way out to freedom. Can you survive the underground maze? Will you get out alive? |
Credits: |
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Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
Waded , DoomCAD, Deutex - I also used Sequencer Plus Gold and Cubase to write the music, and Pain Shop Pro 3 for graphics manipulation. |
Bugs: |
One of the wall looks fucked up in the maze section - I couldn't figure it out, but that's not a big deal. BIG DEAL - for some odd reason I can't figure out, the monsters in the courtyard can shoot you through the walls, just don't stand in one place for very long. |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is dated July 1995. It's yet another castle-style map, this time loaded with lots of random textures and sounds, none of which adhere to a coherent design theme. The design is odd and very occasionally clever (the spiral alcove thing was okay). Unfortunately it's too slight; the first half is just a couple of corridors and an outdoors bit, and the second half is a tedious dark maze that slows the (minimal) gameplay to a crawl. | x | |
Anonymous
| Crap. - 1/5 | x | |
Anonymous
| It may not work... | x |
View castle.txt
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