Title: |
The Demon Castle |
Filename: |
levels/doom2/a-c/castle2.zip |
Size: |
272.51 KB |
Date: |
01/16/04 |
Author: |
Jimi |
Description: |
Player escapes from The Demon Castle |
Credits: |
The demons and imps who built this castle. |
Base: |
New from scratch |
Build time: |
24h |
Editor(s) used: |
Doom Builder |
Bugs: |
141 on "Nightmare!" and "Ultra-Violence.", 105 on "Hurt me plenty.", 67 on "Hey, not too rough." and "I'm too young to die." |
Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Hardbash
| You get well armed before the viles so it's not that bad. Definitely an oshit moment.
Level design was interesting, lighting was the map's high point.
save the rockets and cells. MAP 01 5/30/16 | x | |
Anonymous
| Now let`s look...
The level was awesome! I loved how you lighted it up correctly, and that hellish layout was awesome!!! But you maybe not know the MAPINFO.
On zdoom.com is many fun scripts you can use (music change) so that would sure give you 5 stars.
4/5 | x | |
Anonymous
| This is dated January 2004. The name is straight outta 1994 and so is the design, which is very simplistic. The gameplay consists almost entirely of fights against weak or mid-range monsters. You don't have the super shotgun, so the battles tend to be drawn-out and dull, and there's very little ammo. The final battle takes an abrupt detour into Hell Revealed territory, with a decent fight against a wave of archviles; it's too little, too late. | x | |
Anonymous
| ^ I agree. All was splendid until the last door where you encounter 8 Arch-Viles (depending on skill, previous reviewer may have exaggerated slightly claiming there were like 1000). There was more than enough ammo left to kill them if you careful, but the narrow corridor makes it more challenging to say the least - some resurrect corpses while the rest burn you. 5-1 = 4/5 | x | |
Anonymous
| it was a 5/5 untill he droped of like
1000 arch-viles at the last red door!!! | x |
View castle2.txt
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