Title: |
Connex 2 |
Filename: |
levels/doom2/a-c/connex2.zip |
Size: |
203.71 KB |
Date: |
12/27/08 |
Author: |
Ruba |
Description: |
The sequel to Connex. This is the doom 2 version. It looks very good and not so boring this time. The architecture is much better and the setting of this level is in a depressing place of hell and sad feelings with red sky put in from hell. You will enjoy this fun level and it is HUGE. |
Credits: |
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Base: |
New from scratch |
Build time: |
62 minutes |
Editor(s) used: |
doombuilder |
Bugs: |
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Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Hardbash
| All you have is one single monster of each type in the center of every single, identical room. Doesn't put up much gameplay | x | |
Memfis
| Cool. | x | |
Anonymous
| LOL Hey its a show and tell. Show one of each monster and place them in a randomly connected hallway like corridor. A waste of time. | x | |
Anonymous
| Repeatitive. Funny concept of starting from the most basic monster and waiting for the next one in the same style of room. I like the architecture. 4/5 - Optimus | x | |
Anonymous
| The same nice-looking room copied and pasted a bunch of times. Each room is connected to another with a door and has one of each type of monster in the center of it (except the start room). The second room has a zombieman, third room has a shotgunguy, fourth has a chaingunner, etc. The first few rooms are really easy, but it gets progressively harder, though never that hard, and it's really short. Despite all of the copy/pasting, I liked playing this map. | x |
View connex2.txt
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