Title: |
DickWad2.wad |
Filename: |
levels/doom2/d-f/dickwad2.zip |
Size: |
580.61 KB |
Date: |
01/30/95 |
Author: |
Warren Racz, Mark Rempel, Vinzez Barut |
Description: |
A DOOM 2 WAD with multiple levels, not-so-new sounds, new graphics, lots of secrets, deception, and evil tricks. Best on a 486. The name of this p-wad is JUST ITS NAME, that's all. |
Credits: |
Dan, Mark, & anyone else for Beta testing. T2, darkarmy sounds, Porky, DoomInside, DEU, DEUTEX creators, and iD software. |
Base: |
New level from scratch converted over from original Doom (1.2) format. NOTE: textures, weapons, enemies have been updated to DOOM2 standards... |
Build time: |
+2 Months after DickWad1 |
Editor(s) used: |
DEU 5.21 DEU2 5.21 DEUTEX 3.1 and BSP 1.2x |
Bugs: |
None after beta-testing. (includes multiplayer and deathmatch) |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Even as someone who often likes old wads that the cool kids seem to hate, I find it hard to say anything very positive about this one. It's not broken, but it's not worth playing. | x | |
Anonymous
| Ten levels dated January 1995. Based on the name and age I was expecting them to be awful, and they are. Map01 is a trivial nothing that I finished in no time; Map02 is a mazey maze of identical corridors, tricky only insofar as there's almost no health; Map03 is just as crap, and again has a maze; I skipped briefly through the other maps to Map10, a not-bad boss battle marred by the fact that it doesn't have an exit switch. Overall this is poor. | x |
View dickwad2.txt
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